5/19/2023 0 Comments Need for speed shift tuning setups![]() Both of these end up fueling your driving level, which gives you additional cash and other bonuses as you level up. On the track, this means that certain things you do will earn you precision points, while others earn aggression. Early on, the game makes a big deal about your driving style and presents it as precision versus aggression. The cockpits look great, but the bumper cam gives you a better view of the action. A big part of that is due to the way the game's rewards are structured. With everything turned off, obviously, the game gets more serious, but even when it's set as seriously as it can get, NFS doesn't quite feel like it matches up too favorably with the heavyweights of the console racing simulation world. The auto-brake slows you down for corners in a pretty conservative way, and all you really need to do is point the nose of your car at the game's dynamic driving line to stay on course. With everything turned on and set as casually as it gets, the game practically plays itself. ![]() You can also decide if you want damage to impact your car's performance and, of course, you can switch to manual transmission. There are assists for steering and braking, as well as more real-world things like anti-lock brakes, traction control, and stability control. The handling model setting governs the level of automated assistance you'll receive from the game. From there, you can tweak the settings to your liking. After that race, it'll recommend an AI difficulty setting (easy, medium, or hard) and a handling model (casual, normal, experienced, or pro). During this, the game gauges your performance and decides which level of difficulty and assistance you'll probably require to enjoy the game. The first thing you'll do when you turn on Need for Speed: Shift is quickly race a short track. So you're left with a game that feels like it can't make up its mind about what it wants to be, and it doesn't do any one thing especially well. ![]() While it pulls that aspect off fairly well, other parts of Need for Speed: Shift don't stack up. PGR is probably the most direct point of comparison for Shift, as this latest NFS release attempts to straddle the line between authenticity and accessibility. Instead of of fitting in with games like Burnout or Ridge Racer, Shift is an attempt to move into simulation territory, placing the game a little closer to games like Gran Turismo, Forza Motorsport, or Project Gotham Racing. actually requires you to use the brakes and attempt to drive the car in a realistic fashion. After years of floundering around in a post- Most Wanted malaise, Need for Speed: Shift strikes out in an entirely different direction, shifting the game's target audience from the everyman who just wants to nail down the accelerator and hope for the best to something that. The car models in Shift look really nice. "Shift" is a pretty good name for the latest game in the Need for Speed franchise.
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